Quest Testing Menuforum Create Topic - This isn't the only scenario wherein i will be wanting to use something like this, so if someone could help explain how to create a working menu for choosing something (for. For quest, please create new topics over at github discussions for the quest repo. What do i need to add in order to make it work? Ask (player. name + , would you be so kind to listen to my tale?) if (result = true) { //code the intro if player wants to hear intro. I will now show you how to create a new quest, we will make it pretty standard, but you can edit so much as you want it too. The preamble consists of the first major section of the quest file. We just updated the testing build to fix #1259. Quest testing central | test the desktop version I'm still learning the basics of quest. I want to be able to generate a menu when a specific character is in the room without having to use verbs or other interactions.
This isn't the only scenario wherein i will be wanting to use something like this, so if someone could help explain how to create a working menu for choosing something (for. For quest, please create new topics over at github discussions for the quest repo. What do i need to add in order to make it work? Ask (player. name + , would you be so kind to listen to my tale?) if (result = true) { //code the intro if player wants to hear intro. I will now show you how to create a new quest, we will make it pretty standard, but you can edit so much as you want it too.